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Wild Spawns, Catching & Discoveries

Wild Lunari spawn in Discord channels as players send messages. Each spawn is visible to everyone in the channel and has a limited time window before it disappears.

Successfully catching a wild Lunari adds it to your collection. Discoveries are the rarest events in the game, creating an entirely new species.

Commands

Command Description
/spawn Spawn a wild Lunari from your local pool (5s cooldown).
Options
action Leave blank to spawn. Pass 'show' to re-display the active spawn (show), 'tracker' for your rarity counters, 'rift' to open a Rift, 'orbs' for Moon Orbs and Auto Catch
.s Short text alias for /spawn — type it with a dot to spawn from your local pool.
/leaderboardcategory:Discoveries View the Hall of Fame of all player-discovered species.
/discoverytype:Create Begin shaping a new Lunari species (token only spent on success).
/discoverytype:Starter Choose your one-time starter Lunari (or resume if you haven't picked yet).
/discoverytype:Exit Cancel your in-progress discovery so you can start over.

How It Works

Spawn rate
Wild Lunari appear as players chat, the busier the channel, the more spawns. Rarity ranges from Common to Mythical.
Catch rate
Success depends on rarity. Commons are easy; Mythicals are very hard and may take several tries.
Discoveries
An extremely rare outcome of a catch, you name the new species, pick its elements, and a brand-new AI-generated Lunari joins the world's Codex.
Hall of Fame
Discovered species are always Mythical, and the discoverer's name is recorded forever.
Rifts
Unlock an anatomy for 24h in /spawn action:rift (10 to 1,000 gems). Hold as many as you like and turn each on or off; every .s spawns from one Rift that is on. Rifts have their own pity (5x) per anatomy, and 1 spawn in 1,000 reveals a brand-new Lunari.
Weekend Rifts
Epic Rifts only open from Friday 18:00 UTC to the end of Sunday, Premium days included, and still run their full 24h after.
Rift Pass
Opens a Rift instead of gems (1, or 2 for Rare, 3 for Epic). Earned every 14 votes on each vote site.
Premium Rift days
7 a month from the day you paid. For 24h every Rift is free to turn on.
Legendary Rifts
Griffin, Unicorn, Hydra and the other Legendary-only bodies open as Legendary Rifts. 2,500 gems, weekends only, one per weekend. You get 6 spawns per Legendary design and up to 10 catches, until Sunday ends. Only Legendary designs spawn and only you can catch them. Use .s again to skip one, and escapes don't use a catch. Rift Passes, Premium days and Auto Catch don't apply.
Moon Orbs
A 100% catch for every player, no Premium needed. Turn on Use on Catch in /spawn action:orbs and Catch spends them: 1 orb, 2 for Rare, 3 Epic, 5 Legendary, 8 Mythical. Buy them with gold in /spawn action:orbs, cheaper per orb in bigger packs.
Auto Catch
With Premium and the Auto Catch badge equipped, your /spawn and .s are caught with orbs the moment they match your rarity, element and anatomy picks.

Wild Spawn Rarity Odds

Baseline chance that a wild spawn lands in each rarity tier. Boosters and certain locations can raise the rare/epic/legendary/mythical bands, pulling weight from common and uncommon.

Rarity Chance Approx. odds
Common 81.70% ~4 in 5
Uncommon 10.00% 1 in 10
Rare 6.00% 1 in 17
Epic 2.00% 1 in 50
Legendary 0.20% 1 in 500
Mythical 0.10% 1 in 1,000
Discovery ✨ 0.014% 1 in 7,000

Discovery is a separate roll, not a rarity band: on any spawn there's a 1 in 7,000 chance it becomes a Spawn Discovery instead, you get to create your own brand-new Mythical species, name it, and choose its elements. Your discovery is permanently added to the world with your name attached as its discoverer.

Rifts

Open a Rift with /spawn action:rift: pick one anatomy, and for 24h every .s and /spawn spawns only that anatomy, picked at random from its designs. Filter the list by category and price, and sort by Biggest pool (how many different Lunari the Rift can spawn) or Most left to find.

Leave Rift sends your spawns back to your location and Enter Rift takes you back in; the timer keeps running either way. Opening a different anatomy replaces your Rift (no refund), opening the same one again adds another 24h.

Price

Set by the anatomy's rarity range. A high lowest rarity costs more, because every spawn is at least that rare. Anatomies whose lowest rarity is Legendary have no Rift. Epic Rifts only open on weekends (Friday 18:00 UTC to the end of Sunday), for everyone, Premium days included; one opened then still runs its full time.

AnatomyPriceOr Rift Passes
Highest rarity is Uncommon 10 gems 1
Lowest rarity is Common 25 gems 1
Lowest rarity is Uncommon 50 gems 1
Lowest rarity is Rare 250 gems 2
Lowest rarity is Epic 1,000 gems 3

Rift Pity

Rifts have their own pity, 5x the normal one and kept per anatomy, so progress stays with that Rift for next time. Legendary and Mythical only come from pity or an anomaly. Check it with /spawn action:tracker, then Rift.

RarityNormal spawnsRift spawns
Uncommon every 10 every 50
Rare every 17 every 85
Epic every 50 every 250
Legendary every 500 every 2,500
Mythical every 1,000 every 5,000

Rift Anomalies

1 Rift spawn in 1,000 reveals a Lunari nobody has seen yet: a brand-new design of that anatomy joins the world, credited to you. No pity, boosters don't change it, and at most one a day.

Free Rifts

Rift Passes open a Rift instead of gems (see the table above for how many): you get one every 14 votes on each vote site.

Premium gets 7 all-Rift days every 30 days, counted from the day you paid. Start one whenever you like: for 24h every Rift is open and you can switch between them for free. Unused days don't carry over.

Tips

Stay active in channels with Luna-Bot.ai to catch more spawns.

Keep your collection storage clear so you never miss a catch.

Rare spawns are announced. Be quick when one appears.